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Aquatica Engine 1.0
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File Size: 14.3 Mb

Aquatica Engine 1.0

Publisher:MagicIndie Softworks
Platform:Vista, Windows
Requirements:500 Mhz CPU, 128 MB Ram, DirectX7 video card, DirectX9
Install:Install and Uninstall
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Publisher's Description:

Aquatica Engine - Aquatica engine can be used to simplify the implementation of water surfaces in application with DirectX9 graphics. Key features of the engine:- Water surface approximation using heightmaps.

- Heightmaps can be generated in real-time using FFT or Perlin noise.

- Generation of normalmaps

- Generation of geometry: simple grid, geomipmap grid, radial grid

- Water rendering options include: reflections, refractions, CPU/GPU vertex displacement, foam rendering, sunlight reflection rendering, depth effects.

- 4 DirectX9 based rendering engines are available for different types of hardware, starting with DirectX7 and up to Shader Model 3.0

The source code is written in C++, divided among 22 classes. Rendering uses DirectX9 libraries. Shaders are written in HLSL. Aquatica engine is fully object oriented.

List of Changes:

Version 1.0 from 2007-04-10


Real time water rendering engine for DirectX9

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File Size: 14.3 Mb

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Latest User Reviews:

Robertjhoggarth 2008-10-11 07:37:31 #
Version: 1.0

Aquitica Engine

It looks very promising and I am very impressed so far.
Unfortunately I realise that I need to expand my knoledge of C++ before I can make any real use of it, so that is how I am occupieing my time at the present.

Torins 2007-12-03 10:15:08 #
Version: 1.0

Fantastic for the money

This engine is something that I have been looking for to create a simple application for displaying company information. The only thing missing in my opinion, is underwater rendering.

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File Size: 14.3 Mb